The aim
There are five lanes. Win two of them and the game is yours.
The board
Each lane has three rows on your side, a middle, and three rows on their side. You both start with half the deck and a hand of five.
Your turn
Play a card from your hand into a lane, then draw back up to five. If you can't or would rather not, pass.
Where a card can go
- Build out from your edge. A row opens once your cards are on top of every row behind it.
- Follow the lane. A card has to match the suit or the rank of the last card played in its lane. An empty lane takes anything.
- Beat the same suit. To cover a card of the same suit, yours or theirs, yours must be higher. Aces are highest.
Taking the middle
Fill your third row, the one touching the middle, and the lane's cards are swept into the middle. You now hold the lane's advantage, shown by an arrow in your colour.
With the advantage you attack: you play only on their side of that lane, and they play only on theirs to defend. If they fill their third row they take the advantage back, along with most of the lane's cards for their deck.
Winning a lane
Attack across their three rows. Reach their edge and the lane is won, and every card in it goes into your deck.
Aces
When your front ace faces theirs, or an ace lands on an ace, the lane is wiped: its cards leave the game and nobody holds the advantage.
Several cards at once
On your own side you can lay cards of the same rank in one go, one to a row, going up the lane. You draw only one card afterwards, but you move again.
How it ends
Two lanes wins. Running out of cards, hand and deck, loses. Six passes in a row, or nobody able to move, is a draw.
Finding your way
Pick up a card and the places it can go light up. Tap anywhere else to learn why it can't go there. Tap a stack to see the cards in it.